Entertainment

Unreal Engine for Auto with Mapbox

By: Christine Moloney

Epic Games is integrating Mapbox into its Unreal Engine as part of their HMI initiative to enable next-generation infotainment and digital cockpit user experiences — here’s a sneak peek.

The move to offer Unreal in a dedicated HMI package brings the award-winning Unreal Engine design features to automotive, starting with GMC’s Hummer EV. These features allow developers to iterate on their vision faster and include version control, visual scripting via Blueprints, and direct access to the C++ code base. With Mapbox, Unreal combines map rendering and navigation capabilities into a fully customizable real-time 3D rendering tool.

Rocket League inspired design created with Unreal Engine. All UX elements on top of the map are designed and rendered by Unreal, the map is designed and rendered by Mapbox.

User interface elements are created and rendered with Unreal Engine, enabling the full spectrum of gaming engine capabilities on automotive infotainment screens. The map was created with Mapbox Studio and then placed into Unreal. Epic will roll out more HMI-specific features in Unreal Engine in the coming months and throughout 2021.

Custom Mapbox navigation map in Unreal Engine.

“Mapbox’s advanced design tools, style switching support, and sleek performance make it a great solution for mapping. With its suite of other features for automotive, it’s a compelling navigation solution.” —Joe Andresen, HMI Technical Product Manager, Epic Games.

Contact us to learn more about what’s available for Unreal or sign up for a Mapbox account and start building your custom navigation experience today.

https://medium.com/media/4c66f9f0242749e067aa02fad4c4e43a/href

Christine Moloney – Account Manager – Mapbox | LinkedIn


Unreal Engine for Auto with Mapbox was originally published in maps for developers on Medium, where people continued the conversation by highlighting and responding to this story.

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